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Patch Notes - 7/22

Hello everyone!
In this update, we made some adjustments to the single play. For instance, we increased the revive chance with Soul Essence to 2 times. Correspondingly, the Soul Essence’s consumption is also reduced. On the other hand, we added a new auto-saving option in the setting. When defeat the boss, the game will save automatically. In the future, we will keep optimizing the game experience for single play. 


If you have encountered issues during the game, you could use the feedback function in game to tell us. We will keep polishing the game with all your suggestions and support. Thank you and have fun in Gunfire Reborn! 

----Gunfire Studio

System
· Adjustment in the single play revive mechanism:
1.The revive chance in single play is now increased to 2 times
2.The amount of Soul Essence for revive is reduced in single play

Stage
·Optimized the positioning of several vaults’ entry

Effect
·Optimized the visual effect of the lighting trap - it will no longer deal damage to the player when it turns blue

Other
·Added a saving option for auto-saving when defeat the boss
·Optimized the settlement process in the ending panel - when the talent reached the max level, the talent panel will no longer show up after the battle

Bug Fix
·Fixed an issue that [Bone Dragon] deals no damage under certain circumstances
·Fixed the weapon swapping failure due to the repeatedly swapping between [Crimson Firescale] and [Poisonous Ghost]
·Fixed an issue that under certain circumstances the weapon unlock progress is incorrect
·Fixed an issue that under certain circumstances the Auto-Fire is failed
·Fixed an issue that under the 3D touch mode, the firing fail to stop after releasing the button
·Fixed an issue that Tao’s primary skill does not cool down correctly
·Fixed an issue that Tao’s ascension [Warlike Blade] is invalid after revival
·Fixed an issue that [Spearman], [Crossbowman], [Bandit Retainer], [Yaksha of the Seas] dodges to the incorrect direction
·Fixed an issue that players may be knocked back to the incorrect locations in certain circumstances
·Fixed an issue that the incorrect saving data is uploaded after defeat the boss when player is downed with no revive chance 
·Fixed an issue that the recycle button does not appear under certain circumstances
·Fixed the incorrect notice when pick up the supplement of secondary skill
·Fixed an issue that Spiritual Blessing cannot be checked in team information panel
·Fixed the font color error in player information panel 
·Fixed the UI error due to the matchmaking team entering while selecting heroes
·Fixed an issue that the unlock progress of [Energy Orb Master] and [Son of Thunder] is incorrect

ABOUT GUNFIRE REBORN

Gunfire Reborn is an adventure level-based game featuring FPS, roguelite, and RPG elements.Players can control unique heroes—each with different abilities—as they adventure through random levels and pick up randomly dropped weapons.
You can play Gunfire Reborn alone or cooperatively with up to three other players (4-player co-op).Every level is random; each new restart is a brand-new experience.You will meet different heroes and experience new weapons, items, checkpoints, and unique combat rhythms across the game’s many levels.

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